Junior Game Designer
Job Description
- Experience Level:
All levels. No past game experience required.
- Employment type:
Permanent or Contract-based. Full-time (8 hours per day with some flexibility for time).
- Reporting to:
Lead Game Designer
- Department:
PlayStation Studios Team ASOBI / Game Design Team
- Location:
Tokyo area (expected to work onsite).
- Role overview:
Team ASOBI is looking for a passionate, fun and creative upcoming Game Designer. Theideal candidate will be responsible for concepting, sketching gameplaymechanics and use existing gameplay modules in creative ways inside a Maya-basedgame editor.
Where needed, will provide training and coaching to teach design philosophies,cultural thinking and techniques. We expect a positive learning attitude,high motivation and great commitment.
- Responsibilities:
- You will imagine, sketch and present a lot of creative gameplay ideas.
- You will utilize a game editor to create game levels that are fun and original.
- You will collaborate with other disciplines involved in the creation of a game.
- Along the way, you will be required to learn many new general skills relatedto the development of a video game. An open mind will be crucial.
- Skills required:
- Passion for game design and play in general.
- Intermediate Japanese language skill.
- Good sketching ability.
- Strong knowledge of other games and gameplay mechanics.
- Good analytic skills. Can explain precisely why a mechanic is fun.
- Ability to think in simple and universal terms.
- Interest in games for a broad, worldwide audience.
- Ability to work fast and autonomously.
- Attention for detail.
- Willingness and patience to learn with a respectful attitude.
- Social and outgoing personality.
Note:
You may be required to pass a practical test using your own time and resources.