Junior 3D Artist
Job Description
- Experience Level:
All levels. No past game experience required.
- Employment type:
Permanent or Contract-based.
Full-time (8 hours per day with some flexibility for time).
- Reporting to:
Lead Artist
- Department:
PlayStation Studios Team ASOBI / Art Team
- Location:
Tokyo area (expected to work onsite).
- Role overview:
Team ASOBI is looking for a passionate and talented upcoming 3D Artist. The idealcandidate will be responsible for creating high quality characters, props and environmentfor our games. Where needed, will provide training and coaching toteach design philosophies, cultural thinking and techniques. We expect a positive learningattitude, high motivation and great commitment.
- Responsibilities:
- You will mostly create 3D models, textures, props, environments and other artisticelements needed for the game.
- You will also collaborate with other discipline members involved in the creation of agame to achieve the best user experience.
- Along the way, you will be required to learn many new general skills relatedto the development of a video game. An open mind will be crucial.
- Skills required:
- Passion for Art, game design, and gaming.
- Intermediate Japanese language skill.
- Good modeling in Maya / Zbrush or other equivalent software.
- Good texturing skills using substance painter and designer.
- Strong interest in cartoony, playful art style.
- Ability to work fast and autonomously.
- Attention to detail.
- Willingness and patience to learn with a respectful attitude.
Social and outgoing personality.
Note:
You will be required to pass a practical test using your own time and resources. Pleaserefrain from applying if you cannot meet these criteria.