FX Artist

Job Description

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Experience Level:

Mid-Level / Senior. Must have experience working in Games, Feature Film or VFX

Employment type:

Permanent or Contract-based. Full-time (8 hours per day with some flexibility for self-organization)

Reporting to:

Art Director & FX Lead

Department:

PlayStation Studios Team ASOBI / Art Team

Location:

Tokyo area (remote work possible after a 3-month probation period at the office).

Role overview:

Team ASOBI is looking for a talented Mid-Level / Senior FX Artist.
The ideal candidate will be responsible for creating stunning visual effects for our game.

Responsibilities:
  • Visualize, create and implement real-time visual effects.
  • Ensure your effects work optimally and look amazing on the target platform.
  • Collaborate with other effects artists and engineers to create groundbreaking effects to be remembered in video game history.
Skills required:
  • Strong technical knowledge and artistic abilities working with sprite and mesh type particles using game engines.
  • Experience making optimized effects for video game hardware.
  • Strong sense of creating playful form, color, timing, and composition.
  • Proficient using Side FX Houdini is a big plus.
  • Creative and advanced in problem solving techniques to achieve high quality effects.
  • Being able to closely adapt a specific art style.
  • Being used to work on tasks autonomously and to deliver results on time.
  • Team player with positive attitude and great communication skills.
  • Task driven, highly motivated and proactive.
  • Passion for Art, game design, and gaming.
  • Japanese language is not required though interest for learning should exist (lessons will be provided and paid for).

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